“OUT. in quarantine” is a spin-off game of the original “OUT.”. Now that our recluse and weary protagonist “Vee” is forced to live in lock-down just like most of us. With no chance to resume life as per usual in the outside world in the near future, with a lot of worries, uncertainty and a lot of time on her hand. How will “Vee” survive quarantine days on her own?
This is a demo I produced for a 2D puzzle/adventure video game I developed for the Game Design and Development Specialization at Michigan State University via Coursera.
As a Graphic Designer and Artist, I focused in this demo on conveying the game world’s aesthetics and showing the stark contrast between the outdoor environment and the indoors.