Little Memole: 3D Modeling

I’m presently working on a 3D game concept as part of the Art for Games Specialization from Michigan State University. The focus of this course is to delve into the realm of 3D modeling through the creation of assets using tools like Maya and Unity.

The game environment is a charming closet space, I found no character more fitting than Little Memole. This beloved anime figure, especially familiar to those who grew up in the 90s, perfectly complements the ambiance. The character modeling phase took approximately 2 weeks to complete, and I’m currently in the process of refining the rigging and animation aspects.

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