Little Memole: 3D Modeling

I’m presently working on a 3D game concept as part of the Art for Games Specialization from Michigan State University. The focus of this course is to delve into the realm of 3D modeling through the creation of assets using tools like Maya and Unity.

The game environment is a charming closet space, I found no character more fitting than Little Memole. This beloved anime figure, especially familiar to those who grew up in the 90s, perfectly complements the ambiance. The character modeling phase took approximately 2 weeks to complete, and I’m currently in the process of refining the rigging and animation aspects.

read more

OUT. in quarantine Demo & Concept Art

 “How you survive the days in is how you get out”

“OUT. in quarantine” is a spin-off game of the original “OUT.”. Now that our recluse and weary protagonist “Vee” is forced to live in lock-down just like most of us. With no chance to resume life as per usual in the outside world in the near future, with a lot of worries, uncertainty and a lot of time on her hand.  How will “Vee” survive quarantine days on her own? 

read more

OUT. Concept Art

This is a demo I produced for a 2D puzzle/adventure video game I developed for the Game Design and Development Specialization at Michigan State University via Coursera. 

As a Graphic Designer and Artist, I focused in this demo on conveying the game world’s aesthetics and showing the stark contrast between the outdoor environment and the indoors. 

read more