Minecraft Education: Engaging Math Adventures

In collaboration with with my sister, a math teacher and PhD candidate, we entered a national programming and design competition tailored for educators and students. This competition, endorsed by Microsoft and Apple and facilitated by the Saudi Ministry of Education, provided an exceptional platform for showcasing our combined skills and creativity.

This competition aims to enrich the culture of computer software utilization by fostering the development of advanced skills aligned with the demands of the twenty-first century. It seeks to stimulate creativity, innovation, and software production across diverse fields through playful and simulation-driven learning methods. These approaches are designed to augment learning outcomes, infuse lessons with enjoyment and engagement, and elevate specialized Arabic content through imaginative instructional techniques.

read more

Little Memole: 3D Modeling

I’m presently working on a 3D game concept as part of the Art for Games Specialization from Michigan State University. The focus of this course is to delve into the realm of 3D modeling through the creation of assets using tools like Maya and Unity.

The game environment is a charming closet space, I found no character more fitting than Little Memole. This beloved anime figure, especially familiar to those who grew up in the 90s, perfectly complements the ambiance. The character modeling phase took approximately 2 weeks to complete, and I’m currently in the process of refining the rigging and animation aspects.

read more